Tag Archives: programming

Creating, Building, and Running a Simple Program in the Go Language

The instructions below tell how to create, build, and run a simple program in the Go language on a computer running Microsoft Windows. go build GoTest.goGoTestpause

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Creating a Hello World Program in .NET Core with Visual Studio Code

Follow the steps below to create a Hello, World program in .NET Core using Visual Studio Code.

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Installing and Running Angular on Windows 10

Follow the steps below to install Angular, create a default application, and run it on Windows 10.

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Creating an Ext4 Filesystem Image File

Follow the steps below to create a disk image file formatted for the ext4 filesystem. (Note that steps 2-4 are adapted from a similar tutorial currently posted at the URL “https://forum.xda-developers.com/t/guide-how-to-create-ext4-images.1974014/”.) 1. Open a Linux command prompt in the newly … Continue reading

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Compiling Java Packages and Subpackages from the Command Line

The packaging system in Java can be tricky for the beginner to navigate. Follow the steps below to create, compile, and run a test program that creates a Java program whose classes belong to a root package and a subpackage. … Continue reading

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Hello World in TypeScript with Classes in a Web Browser

Follow the steps below to create and compile a simple TypeScript program that, when run by opening the hosting .html in a web browser, simply displays the message “Hello, world!” in an alert dialog. These instructions use the “tsc” TypeScript … Continue reading

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A Directory Tree Sizer in C#

The C# code below, when run, calculates the size of a given directory and all its subdirectories.

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A Toy Bug Tracker in JavaScript

The JavaScript code below implements a rudimentary bug tracker, or, perhaps more accurately, a task tracker. To see it in action, copy it into an .html file and open that file in a web browser that runs JavaScript. It’s not … Continue reading

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Exploring the ZIP File Format in JavaScript

The JavaScript program below, when run, prompts the user to upload a file in .ZIP format. Then the file is parsed and its internal structure is displayed as text in the JSON format. Note that this code does not actually … Continue reading

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Another RPG Combat Engine in JavaScript

The code below implements a rudimentary turn-based combat engine for a Japanese-style role-playing game in JavaScript. I have partially implemented a similar engine in a previous post, but I recently tried to update it and found it very difficult. I … Continue reading

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