Buy My Book!
Games
Games (2)
Github
Other Posts
Recent Posts: This Could Be Better
Creating, Building, and Running a Simple Program in the Go Language
Creating a Hello World Program in .NET Core with Visual Studio Code
Creating a Template-Driven Component in Angular
Installing and Running Angular on Windows 10
Creating an ASP.NET MVC Application in Visual Studio
Running Linux in a Virtual Machine using QEMU on Windows
Creating an Ext4 Filesystem Image File
Compiling Java Packages and Subpackages from the Command Line
An Image Combiner in JavaScript
Hello World in TypeScript with Classes in a Web Browser
Archives
- March 2023 (1)
- February 2023 (4)
- November 2021 (1)
- October 2021 (2)
- September 2020 (1)
- June 2020 (1)
- November 2019 (1)
- July 2019 (1)
- April 2019 (1)
- March 2019 (1)
- February 2019 (1)
- December 2018 (1)
- October 2018 (2)
- September 2018 (2)
- August 2018 (1)
- March 2018 (1)
- February 2018 (3)
- January 2018 (4)
- December 2017 (2)
- November 2017 (3)
- October 2017 (3)
- September 2017 (2)
- August 2017 (3)
- July 2017 (6)
- June 2017 (5)
- May 2017 (1)
- March 2017 (3)
- February 2017 (7)
- January 2017 (3)
- December 2016 (2)
- November 2016 (1)
- October 2016 (6)
- August 2016 (6)
- July 2016 (1)
- May 2016 (11)
- April 2016 (1)
- March 2016 (2)
- February 2016 (3)
- November 2015 (5)
- October 2015 (3)
- September 2015 (6)
- August 2015 (4)
- June 2015 (2)
- April 2015 (5)
- March 2015 (7)
- February 2015 (3)
- January 2015 (3)
- November 2014 (1)
- October 2014 (4)
- September 2014 (2)
- August 2014 (2)
- July 2014 (2)
- June 2014 (7)
- April 2014 (9)
- February 2014 (5)
- December 2013 (3)
- November 2013 (2)
- October 2013 (5)
- September 2013 (2)
- August 2013 (9)
- July 2013 (3)
- June 2013 (5)
- May 2013 (2)
- April 2013 (11)
- March 2013 (7)
- February 2013 (8)
- January 2013 (15)
- December 2012 (7)
- May 2012 (5)
- March 2012 (1)
- February 2012 (2)
- January 2012 (1)
- September 2011 (2)
- August 2011 (5)
- July 2011 (1)
- June 2011 (4)
- March 2011 (14)
Meta
Monthly Archives: March 2013
Compiling a Simple Game for the Super Nintendo Using WLA
1. Download WLA. WLA is a development kit for the Super Nintendo Entertainment System (SNES). As of this writing, it is available as a 7-Zip archive file named “wla-dx-9.2.7z” at the URL “http://wiki.superfamicom.org/setting-up-a-programming-environment“. 2. If necessary, download and install 7-Zip. … Continue reading
Posted in Uncategorized
Tagged assembly, consoles, games, programming, Super Nintendo, WLA
Leave a comment
Accessing USB Devices from C# Using LibUSBDotNet
1. Download and install SharpDevelop. 2. Download and install the libusbdotnet package. 3. Plug at least one USB device into the computer wait for Windows to install its driver. 4. Start the libusbdotnet Filter Wizard by selecting the item “All … Continue reading
A Virtual Machine in JavaScript
The code shown below implements a simple virtual machine in JavaScript, with a virtual processor, a custom instruction set, a bunch of virtual registers, virtual memory, a virtual disk drive, and a virtual display that interfaces with the host web … Continue reading
A Four-Function Calculator in JavaScript
The code shown below implements a simple four-function calculator in JavaScript. It’s not quite finished, and does not yet support decimal points. <html> <body> <script type=’text/javascript’> function Calculator() { this.main = function() { var size = new Coords(32, 32); var … Continue reading
A Simple Game Loop in JavaScript
The code included below implements a simple game in JavaScript. To see it in action, copy it into an .html file and open that file in a web browser running JavaScript. The object of the game is to collect all … Continue reading
A REST Service in Node.js with a MariaDB Backend
The code given below is intended to implement a simple demonstration of a client-server application that incorporates a JavaScript client running in a web browser as the user interface, a JavaScript service running via Node.js as the middle tier, and … Continue reading
Posted in Uncategorized
1 Comment
Building an Image from Text in JavaScript
The code included below builds and displays an image from an array of strings whose individual characters represent the pixels in that image. To see it in action, copy the code into an .html file and open that file in … Continue reading
Posted in Uncategorized
Leave a comment